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Showing posts with label OTHERS. Show all posts
Showing posts with label OTHERS. Show all posts

Saturday, 18 April 2015

Is DARPA’s new search engine, Memex a Google-killer?

memex-deep-web-search-engine-700x336

When we look at the history of computing, it features a string of organizations that for sometime looked, as if they were so deeply entrenched in our lives and we would never be able to do without them.

For example, IBM and Microso ft looked liked that. In recent times, it has been Google and Facebook.

Sometimes they look indisputable because of the the narrow territory they occupy. When they fall, it is because of the situation that has changed drastically and not because someone has captured their territory.

For several years Linux enthusiasts proclaimed “this will be the year that Linux finally competes with Windows on the desktop!”; however, every year it did not happen.

Eventually Linux, smoked Microsoft under the brand name Android, when ‘Desktop’ gave way to ‘Mobile’.

Google has been the heavyweight and king of web search since the late 1990s. All efforts to throw Google out of the market have failed. Not only does it has a strong hold on the market share but it has also been able to keep off all challengers at bay ranging from awkward tech colossus to smart and disturbing startups.

Google will not surrender its territory to a Google duplicate but may one day find that its territory is not the same and the way it was earlier.

The web is getting broadened and darker and Google, Bing and Yahoo are not able to search most of it.

They don’t search the sites that have been asked to be ignored or that cannot be found by following links from other websites (the vast, virtual wasteland known as the Deep Web). They even don’t search the sites on anonymous, encrypted networks like Tor and I2P (the so-called Dark Web).

The big search engines do not ignore the Deep Web because there is some impassable technical limit that prevents them from indicating it. However, they do it because they are commercial entities and the costs and profits of searching beyond their current boundary don’t pile up.

Most of the time it is fine for us. However, this means that many sites go un-indexed and there are lots of searches that the current batch of engines are very bad at.

That is the reason the US’s Defense Advanced Research Projects Agency (DARPA) has invented a search engine for the deep web called Memex.

Memex is designed in such a way that it is one step further of Google’s one-size-fit all approach and deliver domain-specific searches that are the very best solution for limited importance.

DARPA, which is in its first year, has been handling the problems related to human trafficking and slavery, something that has a significant presence beyond the gaze of commercial search engines.

In February, when the first report on Memex was done, there were signs that showed that it had more potential than expected. However, what was not known that parts of it would become available more widely to the likes of everyone.

A lot of the project is still somewhat fuzzy and most of the 17 technology partners involved are still unnamed; however, the plan seems to have lift the curtains atlases partially though over the next two years, starting this Friday.

That’s when an initial tranche of Memex components, including software from a team called Hyperion Gray, will be filed on DARPA’s Open Catalog.

The Hyperion Gray team described their work to Forbes as:

Advanced web crawling and scraping technologies, with a dose of Artificial Intelligence and machine learning, with the goal of being able to retrieve virtually any content on the internet in an automated way.

Eventually our system will be like an army of robot interns that can find stuff for you on the web, while you do important things like watch cat videos.

More components are expected follow in December. A “general purpose technology” is expected to be available by the time the project ends.

Memex and Google don’t protrude much, as they solve different issues, serve different needs and they are financed in very different ways. But so were Linux and Microsoft.

The tools that DARPA would be releasing after the wrapping of the project probably won’t be a direct challenger to Google but they are expected to be sensible and better suited to certain government and business applications than Google is.

That might not be much of a bother to Google but there could be three reasons why Memex might catch its attention.

The first reason is that he web is changing and so is the use of Internet.

When Google was launched there was no Snapchat, Bitcoin or Facebook. Nobody was bothered about the Dark Web (remember FreeNet?) since nobody knew what it was for. Nobody even bothered about the Deep Web as it difficult to find the things you actually wanted.

The second is this statement made by Christopher White, the man heading the Memex team at DARPA, and who’s clearly thinking big:

The problem we’re trying to address is that currently access to web content is mediated by a few very large commercial search engines – Google, Microsoft Bing, Yahoo – and essentially it’s a one-size fits all interface…

We’ve started with one domain, the human trafficking domain … In the end we want it to be useful for any domain of interest.

That’s our ambitious goal: to enable a new kind of search engine, a new way to access public web content

And the third reason is that Memex is not just for spooks and G-Men, it is for the people like to use and very importantly, to play with.

To use software is one thing and to be able to change it is an another thing. The best thing about open source software is that it gives freedom to people to take it in new directions – the same way like Google did when it turned Linux it into Android.

Thursday, 21 November 2013

IP address – The Complete Guide.

What is an IP address?

An IP address is a label assigned to every device connected to a network or internet. Any device connected to internet could use this label to connect to another device connected to internet.

What is an IP?

Types of IP addresses :-

1) Dynamic IP : These types of IP are always changing. Mostly broadband connections have these type of IP. These are assigned automatically by your ISP.

2) Static IP : These IP addresses don’t change. They remain same. You either had to buy one from your ISP or sometimes it comes free with your plan.

3)Public IP : Public IP address makes your device accessible to other users of internet. Anyone on internet can connect to your server using your PUBLIC IP.
To check your Public IP visit :
whatismyip.com

4)Private IP: Private IP is an IP address assigned to devices on a private network like computers present in your school/college have different Private IP address. It is used to communicate between computers on a Private network connected using hub/switch or any other way. To check your Private IP :

4.a)Open cmd .
4.b)Type ipconfig and hit enter.
4.c)The number shown against Ip Address is your Private IP.
You could assign Private IP on your own by :-
4.1)Double click on network connection icon in taskbar.
4.2)Click on Properties.
4.3)Click on internet protocol(tcp/ip).
4.4)Tick on “use this configuration”.
4.5)Enter your details.
4.6)Click on Ok.

Example scenario:

1) Let us suppose a computer Lab A in a school containing 20 computers all connected to each other using a switch and connected to a Modem[ all 20 to a single modem].
Then their *Private ip* address could be checked at cmd via point 4). This  *Private ip* is  mostly *STATIC* .
But their *Public ip* will be same as they are connected to internet via same route ie same modem. This *Public ip* will be assigned by the ISP and may or may not be *Dynamic*.


2) Let us take another computer lab B with same configuration as lab A. Now let us suppose computer xyz. It will definately have a different *Public Ip* as compared to Lab A, but it may or may not have same *Private ip* as that of any computer in Lab A.
There is one more thing, two devices could never have same Private ip connected to a same network. But two devices connected to different network may or may not have same Private ip.
This mean two computers either from lab A or B, both could have same *Public ip* but can never have same *Private ip*.

Example Explained :
Xyz computer From lab A:
Private ip : aaa.bbb.ccc.ddd [Generally STATIC] Public Ip : xxx.yyy.zzz.www [Anything assigned by ISP, could be *DYNAMIC* or *STATIC* depending on your subscription]

abcd From Lab B
Private Ip : eee.fff.ggg.hhh [this could be same as Private IP of XYZ in Lab A, Generally STATIC] Public Ip : qqq.eee.www.ttt [This could never be same as that of lab A, anything assigned by ISP, could be *DYNAMIC* or *STATIC* depending on your subscription] 

Sunday, 13 October 2013

62 Pakistani websites hacked by r00tsect0r Team

Today, Indian well known defacer spider64 notified us  about a mass defacement of pakistani domains.




The reason of such mass defacement "Stop defacing Indian Websites".

here is the list of websites hacked by spider64
 

http://evita-me.com
http://tellcoms.com
http://inforesights.com
http://salsabeila.com
http://hitmas.com
http://www.funtimepass.com
http://federallimousineservice.com
https://arifnaushahi.com
http://rafiqenterprises.com.pk
http://shelozon.com
https://faisalasghar.com
https://binrahman.com
http://foundationstone.com.pk
http://medco.net.pk
http://articleteams.com
https://opaltradersltd.com
http://meeranjee.com
http://opalstudios.com
http://saudipak.com/admin
http://sprintarabia.com
http://sti.com.pk
https://muhammadattique.com
http://goldengympk.com
http://www.pricemycartons.com
http://bleeclothing.com
http://medco.net.pk
http://agoudelock.com
http://frontexgroup.com
http://w3.com.pk
http://ideasdnn.com
http://agoudelock.com
http://restoncoachbus.com/index.html
http://uhrs.com.pk
http://sscpakistan.com
http://manhattanpakistan.com
http://combnet.net
http://lg.gok.pk
http://dyaanscollection.com
http://yamtex.com
http://stlyonn.com
http://atlantaautismconsortium.org/index.html
http://wagexpress.com
http://thehewadgroup.com
http://mehakraza.net
http://issrahairways.net
http://bluetecharabia.com/index.html
https://atlantic-limo.com
http://inceptapharmapk.com
http://kalamrestaurant.fr
http://softpakistan.org
http://mugheestextiles.com
http://hbcontract.com
http://medley.com.pk
http://davosin.com
http://nmtech.com.pk
http://galalocations.com
http://decisions.com.pk
http://bahriatownspk.com

http://alibdaamovers.net
hotelgulbergpalace.com
http://mindworksmedia.org/

http://agp-pakistan.com/index.html



Monday, 21 January 2013

Software cracking

Software cracking is the modification of software to remove or disable features which are considered undesirable by the person cracking the software, usually related to protection methods: (copy protection, protection against the manipulation of software), trial/demo version, serial number, hardware key, date checks, CD check or software annoyances like nag screens and adware.
The distribution and use of cracked copies is illegal in most countries. There have been lawsuits over cracking software.

History

The first software copy protection was from Apple II, Atari 800 and Commodore 64. Software publishers, particularly of gaming software, have over time resorted to increasingly complex measures to try to stop unauthorized copying of their software.
On the Apple II, unlike modern computers that use standardized device drivers to manage device communications, the operating system directly controlled the step motor that moves the floppy drive head, and also directly interpreted the raw data called nibbles read from each track to find the data sectors. This allowed complex disk-based software copy protection, by storing data on half tracks (0, 1, 2.5, 3.5, 5, 6...), quarter tracks (0, 1, 2.25, 3.75, 5, 6...), and any combination thereof. In addition, tracks did not need to be perfect rings, but could be sectioned so that sectors could be staggered across overlapping offset tracks, the most extreme version being known as spiral tracking. It was also discovered that many floppy drives did not have a fixed upper limit to head movement, and it was sometimes possible to write an additional 36th track above the normal 35 tracks. The standard Apple II copy programs could not read such protected floppy disks, since the standard DOS assumed that all disks had a uniform 35-track, 13- or 16-sector layout. Special nibble-copy programs such as Locksmith and Copy II Plus could sometimes duplicate these disks by using a reference library of known protection methods; when protected programs were cracked they would be completely stripped of the copy protection system, and transferred onto a standard format disk that any normal Apple II copy program could read.
One of the primary routes to hacking these early copy protections was to run a program that simulates the normal CPU operation. The CPU simulator provides a number of extra features to the hacker, such as the ability to single-step through each processor instruction and to examine the CPU registers and modified memory spaces as the simulation runs. The Apple II provided a built-in opcode disassembler, allowing raw memory to be decoded into CPU opcodes, and this would be utilized to examine what the copy-protection was about to do next. Generally there was little to no defense available to the copy protection system, since all its secrets are made visible through the simulation. But because the simulation itself must run on the original CPU, in addition to the software being hacked, the simulation would often run extremely slowly even at maximum speed.
On Atari 8-bit computers, the most common protection method was via "bad sectors". These were sectors on the disk that were intentionally unreadable by the disk drive. The software would look for these sectors when the program was loading and would stop loading if an error code was not returned when accessing these sectors. Special copy programs were available that would copy the disk and remember any bad sectors. The user could then use an application to spin the drive by constantly reading a single sector and display the drive RPM. With the disk drive top removed a small screwdriver could be used to slow the drive RPM below a certain point. Once the drive was slowed down the application could then go and write "bad sectors" where needed. When done the drive RPM was sped up back to normal and an uncracked copy was made. Of course cracking the software to expect good sectors made for readily copied disks without the need to meddle with the disk drive. As time went on more sophisticated methods were developed, but almost all involved some form of malformed disk data, such as a sector that might return different data on separate accesses due to bad data alignment. Products became available (from companies such as Happy Computers) which replaced the controller BIOS in Atari's "smart" drives. These upgraded drives allowed the user to make exact copies of the original program with copy protections in place on the new disk.
On the Commodore 64, several methods were used to protect software. For software distributed on ROM cartridges, subroutines were included which attempted to write over the program code. If the software was on ROM, nothing would happen, but if the software had been moved to RAM, the software would be disabled. Because of the operation of Commodore floppy drives, one write protection scheme would cause the floppy drive head to bang against the end of its rail, which could cause the drive head to become misaligned. In some cases, cracked versions of software were desirable to avoid this result. A misaligned drive head was rare usually fixing itself by smashing against the rail stops. Another brutal protection scheme was grinding from track 1 to 40 and back a few times. Oddly the first duplication of computer software id witnessed was a tape format that had been put into a twin high speed cassette stereo player and dubbed. Compressed tape data required a higher quality recordable cassette.
Most of the early software crackers were computer hobbyists who often formed groups that competed against each other in the cracking and spreading of software. Breaking a new copy protection scheme as quickly as possible was often regarded as an opportunity to demonstrate one's technical superiority rather than a possibility of money-making. Some low skilled hobbyists would take already cracked software and edit various unencrypted strings of text in it to change messages a game would tell a game player, often something not suitable for children. Then pass the altered copy along in the pirate networks, mainly for laughs among adult users. The cracker groups of the 1980s started to advertise themselves and their skills by attaching animated screens known as crack intros in the software programs they cracked and released. Once the technical competition had expanded from the challenges of cracking to the challenges of creating visually stunning intros, the foundations for a new subculture known as demoscene were established. Demoscene started to separate itself from the illegal "warez scene" during the 1990s and is now regarded as a completely different subculture. Many software crackers have later grown into extremely capable software reverse engineers; the deep knowledge of assembly required in order to crack protections enables them to reverse engineer drivers in order to port them from binary-only drivers for Windows to drivers with source code for Linux and other free operating systems. Also because music and game intro was such an integral part of gaming the music format and graphics became very popular when hardware became affordable for the home user.
With the rise of the Internet, software crackers developed secretive online organizations. In the latter half of the nineties, one of the most respected sources of information about "software protection reversing" was Fravia's website.
Most of the well-known or "elite" cracking groups make software cracks entirely for respect in the "The Scene", not profit. From there, the cracks are eventually leaked onto public Internet sites by people/crackers who use well-protected/secure FTP release archives, which are made into pirated copies and sometimes sold illegally by other parties.
The Scene today is formed of small groups of skilled people, who informally compete to have the best crackers, methods of cracking, and reverse engineering.

Methods

The most common software crack is the modification of an application's binary to cause or prevent a specific key branch in the program's execution. This is accomplished by reverse engineering the compiled program code using a debugger such as SoftICE, OllyDbg, GDB, or MacsBug until the software cracker reaches the subroutine that contains the primary method of protecting the software (or by disassembling an executable file with a program such as IDA). The binary is then modified using the debugger or a hex editor or monitor in a manner that replaces a prior branching opcode with its complement or a NOP opcode so the key branch will either always execute a specific subroutine or skip over it. Almost all common software cracks are a variation of this type. Proprietary software developers are constantly developing techniques such as code obfuscation, encryption, and self-modifying code to make this modification increasingly difficult. Even with these measures being taken, developers struggle to combat software cracking. This is because it is very common for a professional to publicly release a simple cracked EXE or Retrium Installer for public download, eliminating the need for inexperienced users to crack the software themselves.
A specific example of this technique is a crack that removes the expiration period from a time-limited trial of an application. These cracks are usually programs that patch the program executable and sometimes the .dll or .so linked to the application. Similar cracks are available for software that requires a hardware dongle. A company can also break the copy protection of programs that they have legally purchased but that are licensed to particular hardware, so that there is no risk of downtime due to hardware failure (and, of course, no need to restrict oneself to running the software on bought hardware only).
Another method is the use of special software such as CloneCD to scan for the use of a commercial copy protection application. After discovering the software used to protect the application, another tool may be used to remove the copy protection from the software on the CD or DVD. This may enable another program such as Alcohol 120%, CloneDVD, Game Jackal, or Daemon Tools to copy the protected software to a user's hard disk. Popular commercial copy protection applications which may be scanned for include SafeDisc and StarForce.[2]
In other cases, it might be possible to decompile a program in order to get access to the original source code or code on a level higher than machine code. This is often possible with scripting languages and languages utilizing JIT compilation. An example is cracking (or debugging) on the .NET platform where one might consider manipulating CIL to achieve one's needs. Java's bytecode also works in a similar fashion in which there is an intermediate language before the program is compiled to run on the platform dependent machine code.
Advanced reverse engineering for protections such as Securom, Safedisc or StarForce requires a cracker, or many crackers to spend much time studying the protection, eventually finding every flaw within the protection code, and then coding their own tools to "unwrap" the protection automatically from executable (.EXE) and library (.DLL) files.
There are a number of sites on the Internet that let users download cracks for popular games and applications (although at the danger of acquiring malicious software that is sometimes distributed via such sites). Although these cracks are used by legal buyers of software, they can also be used by people who have downloaded or otherwise obtained pirated software (often through P2P networks).